Module
Nemo.Debug
- Package
- purescript-nemo
- Repository
- opyapeus/purescript-nemo
#debugDraw Source
debugDraw :: forall s. Game s => DebugConfig -> DebugState s -> RenderOp
#initDebugState Source
initDebugState :: forall s. Game s => s -> DebugState s
#providedSave Source
providedSave :: forall s. Game s => DebugState s -> Effect Unit -> Effect Unit
#providedUpdate Source
providedUpdate :: forall s. Game s => DebugState s -> Effect Unit -> Effect Unit
#updateDebugState Source
updateDebugState :: forall s. Game s => DebugInput -> DebugState s -> (Asset -> DebugState s)
#withDebugInput Source
withDebugInput :: Input -> SpecialInput -> DebugInput
- Modules
- Nemo
- Nemo.
Class. Game - Nemo.
Class. Read - Nemo.
Constants - Nemo.
Data. Audio - Nemo.
Data. Color - Nemo.
Data. Emoji - Nemo.
Data. KeyInput - Nemo.
Data. SpecialInput - Nemo.
Data. Tone - Nemo.
Data. TouchInput - Nemo.
Debug - Nemo.
Draw - Nemo.
Input - Nemo.
KeyPress - Nemo.
Parse - Nemo.
Patch. OscillatorCustom - Nemo.
Patch. TextBaseline - Nemo.
Sound - Nemo.
Startup - Nemo.
Types - Nemo.
Utils