Module
Graphics.Phaser.SceneManager
- Package
- purescript-phaser
- Repository
- lfarroco/purescript-phaser
#add Source
add :: String -> PhaserScene -> Boolean -> SceneManager -> Effect SceneManager
https://photonstorm.github.io/phaser3-docs/Phaser.Scenes.SceneManager.html#add__anchor This method accpts multiple data types We are opting to use the version with a concrete Phaser Scene instance
#getSceneManager Source
getSceneManager :: forall a. HasSceneManager a => a -> Effect SceneManager
#getByKey Source
getByKey :: String -> SceneManager -> Effect (Maybe PhaserScene)
#HasSceneManager Source
class HasSceneManager :: forall k. k -> Constraint
class HasSceneManager a
Instances
- Modules
- Graphics.
Phaser - Graphics.
Phaser. ArcadePhysics - Graphics.
Phaser. Camera - Graphics.
Phaser. Container - Graphics.
Phaser. CoreTypes - Graphics.
Phaser. Curves - Graphics.
Phaser. Display. RGB - Graphics.
Phaser. Events - Graphics.
Phaser. ForeignTypes - Graphics.
Phaser. GameConfig - Graphics.
Phaser. GameObject - Graphics.
Phaser. GameObjects. LightsManager - Graphics.
Phaser. Graphics - Graphics.
Phaser. Image - Graphics.
Phaser. Input. InputPlugin - Graphics.
Phaser. Input. Pointer - Graphics.
Phaser. Loader - Graphics.
Phaser. Scene - Graphics.
Phaser. SceneManager - Graphics.
Phaser. Sprite - Graphics.
Phaser. Text - Graphics.
Phaser. TileMap - Graphics.
Phaser. Time - Graphics.
Phaser. Tween - Graphics.
Tweens. TweenManager - Internal.
Utils - Phaser.
Graphics. Input. KeyCodes - Utils.
FFI