Module

# GLMatrix.Mat2d

- Package
- purescript-gl-matrix
- Repository
- dirkz/purescript-gl-matrix

### #determinant Source

`determinant :: Mat2d -> Number`

Calculates the determinant of a Mat2d

### #fromRotation Source

`fromRotation :: Number -> Mat2d`

Creates a matrix from a given angle This is equivalent to (but much faster than): Mat2d.identity(dest); Mat2d.rotate(dest, dest, rad);

### #multiplyScalar Source

`multiplyScalar :: Mat2d -> Number -> Mat2d`

Multiply each element of the matrix by a scalar

### #multiplyScalarAndAdd Source

`multiplyScalarAndAdd :: Mat2d -> Mat2d -> Number -> Mat2d`

Adds two Mat2d's after multiplying each element of the second operand by a scalar value