Module
Nemo.Debug
- Package
- purescript-nemo
- Repository
- opyapeus/purescript-nemo
#debugDraw Source
debugDraw :: forall s. Game s => DebugConfig -> DebugState s -> RenderOp#initDebugState Source
initDebugState :: forall s. Game s => s -> DebugState s#providedSave Source
providedSave :: forall s. Game s => DebugState s -> Effect Unit -> Effect Unit#providedUpdate Source
providedUpdate :: forall s. Game s => DebugState s -> Effect Unit -> Effect Unit#updateDebugState Source
updateDebugState :: forall s. Game s => DebugInput -> DebugState s -> (Asset -> DebugState s)#withDebugInput Source
withDebugInput :: Input -> SpecialInput -> DebugInput