Module
Rito.Materials.MeshBasicMaterial
- Package
- purescript-rito
- Repository
- mikesol/purescript-rito
#meshBasicMaterial Source
meshBasicMaterial :: forall i payload. InitialMeshBasicMaterial i => i -> Event MeshBasicMaterial -> Material payload
#meshBasicMaterial_ Source
meshBasicMaterial_ :: forall i payload. InitialMeshBasicMaterial i => i -> Material payload
#MeshBasicMaterial Source
#MeshBasicMaterial' Source
#InitialMeshBasicMaterial Source
#MeshBasicMaterialOptions Source
data MeshBasicMaterialOptions
Instances
ConvertOption MeshBasicMaterialOptions "meshBasicMaterial" TMeshBasicMaterial TMeshBasicMaterial
ConvertOption MeshBasicMaterialOptions "color" Color (Maybe Color)
ConvertOption MeshBasicMaterialOptions "map" Texture (Maybe Texture)
ConvertOption MeshBasicMaterialOptions "lightMap" Texture (Maybe Texture)
ConvertOption MeshBasicMaterialOptions "lightMapIntensity" Number (Maybe Number)
ConvertOption MeshBasicMaterialOptions "aoMap" Texture (Maybe Texture)
ConvertOption MeshBasicMaterialOptions "aoMapIntensity" Number (Maybe Number)
ConvertOption MeshBasicMaterialOptions "alphaMap" Texture (Maybe Texture)
ConvertOption MeshBasicMaterialOptions "envMap" Texture (Maybe Texture)
ConvertOption MeshBasicMaterialOptions "wireframe" Boolean (Maybe Boolean)
ConvertOption MeshBasicMaterialOptions "wireframeLinewidth" Number (Maybe Number)
ConvertOption MeshBasicMaterialOptions "alphaTest" Number (Maybe Number)
ConvertOption MeshBasicMaterialOptions "alphaToCoverage" Number (Maybe Number)
ConvertOption MeshBasicMaterialOptions "blendDst" BlendDst (Maybe BlendDst)
ConvertOption MeshBasicMaterialOptions "blendDstAlpha" BlendDst (Maybe BlendDst)
ConvertOption MeshBasicMaterialOptions "blendEquation" BlendEquation (Maybe BlendEquation)
ConvertOption MeshBasicMaterialOptions "blendEquationAlpha" BlendEquation (Maybe BlendEquation)
ConvertOption MeshBasicMaterialOptions "blending" Blending (Maybe Blending)
ConvertOption MeshBasicMaterialOptions "blendSrc" BlendSrc (Maybe BlendSrc)
ConvertOption MeshBasicMaterialOptions "blendSrcAlpha" BlendSrc (Maybe BlendSrc)
ConvertOption MeshBasicMaterialOptions "clipIntersection" Boolean (Maybe Boolean)
ConvertOption MeshBasicMaterialOptions "clipShadows" Boolean (Maybe Boolean)
ConvertOption MeshBasicMaterialOptions "colorWrite" Boolean (Maybe Boolean)
ConvertOption MeshBasicMaterialOptions "depthFunc" DepthMode (Maybe DepthMode)
ConvertOption MeshBasicMaterialOptions "depthTest" Boolean (Maybe Boolean)
ConvertOption MeshBasicMaterialOptions "depthWrite" Boolean (Maybe Boolean)
ConvertOption MeshBasicMaterialOptions "opacity" Number (Maybe Number)
ConvertOption MeshBasicMaterialOptions "polygonOffset" Boolean (Maybe Boolean)
ConvertOption MeshBasicMaterialOptions "polygonOffsetFactor" Int (Maybe Int)
ConvertOption MeshBasicMaterialOptions "polygonOffsetUnits" Int (Maybe Int)
ConvertOption MeshBasicMaterialOptions "precision" Precision (Maybe Precision)
ConvertOption MeshBasicMaterialOptions "premultipliedAlpha" Boolean (Maybe Boolean)
ConvertOption MeshBasicMaterialOptions "dithering" Boolean (Maybe Boolean)
ConvertOption MeshBasicMaterialOptions "shadowSide" Side (Maybe Side)
ConvertOption MeshBasicMaterialOptions "side" Side (Maybe Side)
ConvertOption MeshBasicMaterialOptions "toneMapped" Boolean (Maybe Boolean)
ConvertOption MeshBasicMaterialOptions "transparent" Boolean (Maybe Boolean)
ConvertOption MeshBasicMaterialOptions "vertexColors" Boolean (Maybe Boolean)
ConvertOption MeshBasicMaterialOptions "visible" Boolean (Maybe Boolean)
- Modules
- Rito.
BlendDst - Rito.
BlendEquation - Rito.
BlendSrc - Rito.
Blending - Rito.
Box3 - Rito.
BufferAttribute - Rito.
BufferAttributeUnsafe - Rito.
CSS. CSS2DObject - Rito.
CSS. CSS3DObject - Rito.
Cameras. PerspectiveCamera - Rito.
Color - Rito.
CombineOperation - Rito.
Core - Rito.
CubeTexture - Rito.
DepthMode - Rito.
Euler - Rito.
FogExp2 - Rito.
GLTF - Rito.
Geometries. Box - Rito.
Geometries. BufferGeometry - Rito.
Geometries. Capsule - Rito.
Geometries. Cylinder - Rito.
Geometries. Plane - Rito.
Geometries. Sphere - Rito.
Group - Rito.
InstancedBufferAttribute - Rito.
Interpret - Rito.
Lights. AmbientLight - Rito.
Lights. DirectionalLight - Rito.
Lights. PointLight - Rito.
Materials. MeshBasicMaterial - Rito.
Materials. MeshLambertMaterial - Rito.
Materials. MeshPhongMaterial - Rito.
Materials. MeshStandardMaterial - Rito.
Materials. RawShaderMaterial - Rito.
Materials. ShaderMaterial - Rito.
Matrix4 - Rito.
Mesh - Rito.
NormalMapType - Rito.
Points - Rito.
Portal - Rito.
Precision - Rito.
Properties - Rito.
Quaternion - Rito.
Renderers. CSS2D - Rito.
Renderers. CSS3D - Rito.
Renderers. Raycaster - Rito.
Renderers. WebGL - Rito.
Renderers. WebGL. BloomPass - Rito.
Renderers. WebGL. EffectComposer - Rito.
Renderers. WebGL. EffectComposerPass - Rito.
Renderers. WebGL. GlitchPass - Rito.
Renderers. WebGL. RenderPass - Rito.
Renderers. WebGL. UnrealBloomPass - Rito.
Renderers. WebGLRenderingPowerPreference - Rito.
Renderers. WebGLRenderingPrecision - Rito.
RoundRobin - Rito.
Run - Rito.
ST. ForEach - Rito.
Scene - Rito.
Side - Rito.
Sphere - Rito.
THREE - Rito.
Texture - Rito.
Undefinable - Rito.
Uniforms - Rito.
Vector2 - Rito.
Vector3 - Rito.
WireframeLinecap - Rito.
WireframeLinejoin