Module

Rito.Renderers.WebGL

Package
purescript-rito
Repository
mikesol/purescript-rito

#WebGLRendererOptional Source

type WebGLRendererOptional :: Row Typetype WebGLRendererOptional = (alpha :: Boolean, antialias :: Boolean, depth :: Boolean, failIfMajorPerformanceCaveat :: Boolean, logarithmicDepthBuffer :: Boolean, powerPreference :: WebGLRenderingPowerPreference, precision :: WebGLRenderingPrecision, premultipliedAlpha :: Boolean, preserveDrawingBuffer :: Boolean, stencil :: Boolean)

#WebGLRendererAll Source

#WebGLRenderer' Source

type WebGLRenderer' = Variant (render :: Unit, size :: { height :: Number, width :: Number })

Instances

#webGLRenderer Source

webGLRenderer :: forall i payload. InitialWebGLRenderer i => Scene payload -> Camera payload -> i -> Event WebGLRenderer -> WebGLRenderer payload