Module

Rito.Renderers.WebGL.UnrealBloomPass

Package
purescript-rito
Repository
mikesol/purescript-rito

#UnrealBloomPassOptional Source

#UnrealBloomPassAll Source

type UnrealBloomPassAll :: Row Typetype UnrealBloomPassAll = (radius :: Number, resolution :: Vector2, strength :: Number, threshold :: Number, unrealBloomPass :: TUnrealBloomPass | UnrealBloomPassOptional)

#UnrealBloomPass Source

newtype UnrealBloomPass

Constructors

#unrealBloomPass Source

unrealBloomPass :: forall i payload. InitialUnrealBloomPass i => i -> Event UnrealBloomPass -> APass payload